package com.hu.bgp.framework.clientapi;

import com.google.gwt.user.client.rpc.IsSerializable;

/**
 * Spreekt voor zich.
 * 
 * @author ejvos
 */
public class ClientToServerMessage implements IsSerializable
{
	
	private String userID;
	
	public ClientToServerMessage()
	{
	}
	
	//TODO targetGameType == unique gametype id == alias > should be something else UID in properties?? class path??
	// used by the server to retrieve GameType from hashtable
	public ClientToServerMessage(String senderUserID)
	{
		this.userID = senderUserID;
	}
	
	public String getSenderID()
	{
		return userID;
	}



}
